I'm a game designer and programmer with a deep passion for crafting immersive and dynamic experiences. With over three years of hands-on work in Unreal Engine, I've honed my skills in Blueprints scripting, animation systems, physics interactions, data tables, and gameplay frameworks—bringing ideas to life with technical precision and creative vision.
I've contributed to two collaboration projects, refining my approach to interactive storytelling and gameplay mechanics. Follow my journey as I experiment, iterate, and bring new ideas to life in the world of game development!