Bullet Drop
Coding & Game Design (Fall 2024) » Devlog
This concept was relatively easy to grasp, as I had learned LineTrace years ago. The task required me to create a function that takes a start position, velocity, and MaxSimTime as parameters. However, due to time constraints and a heavy workload, I opted to simplify the implementation. Now, pressing Left Ctrl fires a shot with bullet drop mechanics.
Get Coding & Game Design (Fall 2024)
Coding & Game Design (Fall 2024)
A mini portfolio.
Status | In development |
Author | Godfright |
More posts
- Behavior Trees25 days ago
- Saving and Loading25 days ago
- Weapon Spawner & Dialogue25 days ago
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