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Devlog
Coding & Game Design (Fall 2024)
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Devlog
Behavior Trees
December 13, 2024
by
Godfright
For this assignment, I designed a new level featuring AI attacking the player through behavior trees...
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Bullet Drop
December 13, 2024
by
Godfright
This concept was relatively easy to grasp, as I had learned LineTrace years ago. The task required me to create a function that takes a start position, velocity, and MaxSimTime as parameters. However,...
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Saving and Loading
December 13, 2024
by
Godfright
The player spawns and begins collecting coins. Upon reaching a checkpoint, their progress is saved. When the game is relaunched, the player respawns at the last checkpoint, and the coins appear with u...
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Weapon Spawner & Dialogue
December 13, 2024
by
Godfright
In class, I learned a lot about Data Tables, Structures, and Enumerations. It's a handy and easily accessible tool that holds data such as variables. I found it pretty easy to set up, but the programm...
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